Unpack Tooling


Atelier Sophie 2’s game data can be unpacked using VitaSmith’s Gust Tools.

Download v1.56: https://github.com/VitaSmith/gust_tools/releases/tag/v1.56/

Sophie 2 Game File Location


The game install directory can be access via Steam: (Settings -> Manage -> Browse local files).

The contents should be under a path similar to this:
C:\Program Files (x86)\Steam\steamapps\common\Atelier Sophie 2\Data

Unpacking Character Models


The file called ‘PACK00_02.PAK’ contains all the character model files. It is located in “[Sophie 2 game directory]/Data/PACK00_02.PAK”

To unpack this, simply drag it into the ‘gust_pak.exe’ tool provided by VitaSmith.

To ensure that your game uses the modded unpacked contents, rename the original ‘PACK00_02.PAK’ as ‘PACK00_02.PAK.BAK’, or something to that effect.

Character Directory


The unpacked files will initially be under “[Sophie 2 game directory]/Data/data/x64/character”.

You will need to move this ‘character’ folder into the main “[Sophie 2 game directory]/Data/x64/” directory. Essentially, remove the data/data layering.

Character Model Reference


Within that “character” directory, there are models and textures for all ‘characters’ in the game. Here are the important ones:

  • pc00a - Sophie’s base model

  • pc01a - Plachta’s base model

  • pc02a - Ramizel’s base model

  • pc03a - Alette’s base model

  • pc04a - Olias’s base model

  • pc05a - Diebold’s base model

  • pc06a - Doll Plachta’s base model

  • pc07a - Elvira’s base model

  • pc08a - Pirka’s base model

  • pc09a - Gnome’s base model

  • pc10a - Kati’s base model

If you are installing a mod, simply replace the original file with the provided file of the same name (name must match).

That should be all if you are installing a mod. You are done.

Contents of Models


[If you want more info…]

Each model has two core files:

  • pc[#+letter]_model.g1t

  • pc(#+letter)_model.elixir.gz

The g1t file contains the textures for the model. These can be extracted with VitaSmith’s ‘gust_g1t.exe’ tool. You may edit these and repackage these as needed.

The elixir.gz file contains the actual 3d model. These can be extracted with the ‘gust_elixir.exe’ tool.